Affiliate Link – How to Draw and Paint Fantasy Architecture

There will come a time in the future when I sit down and create a longish Masters of the Universe comic to run here at battlegrip.com, and when that day happens I am betting that How to Draw and Paint Fantasy Architecture* is going to really come in handy. After all, if I want to create a comic with fun backgrounds then I am going to need more than Castle Grayskull and a splash of color.

Buy at Amazon.com!*

Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children’s books, graphic novels, and other related media. This book’s opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.

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